Topics in 3D
(version September 16, 2007)
These are short articles covering technical aspects of 3D. They are chosen because they are collections of key topics useful to the beginner in learning 3D animation, rendering and modeling.
If you have a topic which you would like to recommend for this section, please contact us.- in person at the DMS Service Desk on the Second Floor, just past the main elevators
- by telephone, calling (806)742-2245
- by email at

Topics Covered
Beginner Level
- Getting Started in 3D. What a New Student Should Think About, Part 1 [07-14-2007]
- Light, Part 1. Introduction to Light [07-14-2007]
- Poser 7: Using Objects as Figures, Using Material Poses and Injection Poses [07-14-2007]
- Working with Models: Vehicles and Transportation free models on the Web, Part 1 [07-14-2007]
- Materials, Part 1. Bump Maps, Reflectance Shaders [07-14-200]
- Materials, Part 2. Seamless Textures and How They Are Used [07-19-2007
- Animation, Part 1. Your First Animation [07-14-2007]
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CODECS, Part 1. Mostly Video CODECS: What are they? What are they good for? [07-18-2007]
Intermediate Level
- Materials, Part 3. UV Mappers. Section One: Getting Started [07-20-2007]
- Materials, Part 4. UV Mappers. Section Two: A Little Deeper [07-20-2007]
Advanced Level
- Creating Custom Trees and Plants in Vue Infinite [07-14-2007]
